The goal of the game is to score maximum points in a duration of 7 minutes.
Game Rules
- Each player have 4 tokens, all outside the cage at the starting point.
- You do not have to get 6 on the dice to make your first move, as all tokens are outside the cage and can be moved by any number you get on the dice.
- You get 12 seconds to roll the dice and make a move. In case you fail to do so, you will lose one of your lives. You have a total of 3 lives in a match.
- Losing all 3 lives will result in the opponent to be a winner.
- Rolling a 6 on the dice grants you an extra turn.
- You can capture opponents’ tokens by landing on them. Captured tokens are sent back to their starting position. Remember, captured tokens are not sent inside the cage.
- If a player lands on a space with a “star” symbol, their token is safe from capture by other players and cannot be sent back to the starting position.
- This mode has a time limit of 7 minutes. The match ends after 7 minutes of gameplay.
- The player to score maximum points in these 7 minutes is the winner.
- In case of score tie, the prize money is equally divided between the two players.
Winning the Game – Scoring Points
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Every token move gives ‘+1’ point.
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Capturing a token gives ‘+20’ points to you and the opponent points are reduced by the number of moves that token has made.
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Moving tokens to their home triangle gives ‘+50’ points per token
TOURNAMENT
The goal of the game is to play the game competitively with other players. In tournament mode, players compete in a series of matches with the ultimate goal of topping the leaderboard and winning the mega cash prize. Tournament matches are timed matches and played only in quick mode with 7 minutes for every match.
Tournament Rules
- Every match is timed for 7 minutes.
- Every player gets 4 entries in a single tournament. Each entry refers to a color red, blue,green or yellow.
- Player can select his token color before the match begins i.e. red, blue, green or yellow for every match. Once a specific token color is used for an entry, it cannot be reused for other entries in the same tournament.
- Every match score corresponds to the selected entry i.e. red, blue, green or yellow.
- The best 2 entry scores out of 4 entries is cumulatively considered for the leaderboard rankings.
- Players have to play at least 1 match to be considered eligible for the leaderboard rankings.
- In case of score tie, the prize money is equally divided between the two players.
Game Rules
- Each player have 4 tokens, all outside the cage at the starting point.
- You do not have to get 6 on the dice to make your first move, as all tokens are outside the cage and can be moved by any number you get on the dice.
- You get 12 seconds to roll the dice and make a move. In case you fail to do so, you will lose one of your lives. You have a total of 3 lives in a match.
- Losing all 3 lives will result in the opponent to be a winner.
- Rolling a 6 on the dice grants you an extra turn.
- You can capture opponents’ tokens by landing on them. Captured tokens are sent back to its starting position. Remember, captured tokens are not sent inside the cage.
- If a player lands on a space with a “star” symbol, their token is safe from capture by other players and cannot be sent back to the starting position.
- This mode has a time limit of 7 minutes. The match ends after 7 minutes of gameplay.
- The player to score maximum points in these 7 minutes is the winner.
Winning the Game – Scoring Points
-
Every token move gives ‘+1’ point.
-
Capturing a token gives ‘+20’ points to you and the opponent points are reduced by the number of moves that token has made.
-
Moving tokens to their home triangle gives ‘+50’ points per token
- If the opponent quits the match when his score is under 10 points, the player gets ‘+100’ points and the opponent’s score is reset to ‘0’ points.
- If the opponent quits the match when his score is between 10 and 30 points, the player gets ‘+80’ points and the opponent’s score is reset to ‘0’ points.
- If the opponent quits the match when his score is above 30 points, the player gets ‘+50’ points and the opponent’s score is reset to ‘0’ points.